000 01407nam a2200205Ia 4500
008 230203s9999 xx 000 0 und d
020 _a9780262693226
082 _aARCH
_bSAD
100 _aSadler, Simon
245 0 _aArchigram: Architecture Without Architecture
260 _aCambridge
_bMIT Press
_c2005
300 _a252
_c22.71 x 1.42 x 22.71 cm
_rPaperback
504 _aIn the 1960s, the architects of Britain's Archigram group and Archigram magazine turned away from conventional architecture to propose cities that move and houses worn like suits of clothes. In drawings inspired by pop art and psychedelia, architecture floated away, tethered by wires, gantries, tubes, and trucks. In Archigram: Architecture without Architecture, Simon Sadler argues that Archigram's sense of fun takes its place beside the other cultural agitants of the 1960s, originating attitudes and techniques that became standard for architects rethinking social space and building technology. The Archigram style was assembled from the Apollo missions, constructivism, biology, manufacturing, electronics, and popular culture, inspiring an architectural movement—High Tech—and influencing the postmodern and deconstructivist trends of the late twentieth century.
650 _aAesthetics
650 _aArchigram group
650 _aArchitecture
650 _aCriticism
650 _aInterpretation
942 _cBKS
999 _c877
_d877